From “Can I?” to “What should I make?”
Children experience themselves as people who can shape the tools around them.
Children need repeated practice deciding what matters and making something work.

AI can make almost any explanation, technique, or starting point approachable. That expands what a child can attempt.
The durable advantage is knowing what to attempt, how to judge the result, and how to keep going when the first version is wrong.
Children experience themselves as people who can shape the tools around them.
Notice what is worth changing before reaching for an answer.
Choose priorities, make tradeoffs, and explain why.
Experience that an idea can become something real and useful.
A playable game or useful tool gives children immediate consequences. Their choices become visible, testable, and worth discussing.
Begin with a guided world and a real problem.